diff --git a/src/goal_base.h b/src/goal_base.h --- a/src/goal_base.h +++ b/src/goal_base.h @@ -16,7 +16,7 @@ #include "goal_type.h" #include "core/pool_type.hpp" -typedef Pool GoalPool; +typedef Pool GoalPool; extern GoalPool _goal_pool; /** Struct about goals, current and completed */ diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -28,6 +28,7 @@ * \li GSTile::GetTerrainType * * Other changes: + * \li GSGoal::New can now create up to 64000 concurrent goals. The old limit was 256 goals. * \li GSStation::GetRating does return -1 for cargo-station combinations that * do not have a rating yet instead of returning 69. *