diff --git a/clear_cmd.c b/clear_cmd.c --- a/clear_cmd.c +++ b/clear_cmd.c @@ -570,88 +570,65 @@ static void AnimateTile_Clear(TileIndex void TileLoopClearHelper(TileIndex tile) { - byte img_1; - byte img_2; - static const byte img_by_map5[] = { 0, 0, 0, 2, 1, 1, 0, 0 }; + byte self; + byte neighbour; TileIndex dirty = INVALID_TILE; switch (GetTileType(tile)) { case MP_CLEAR: - img_1 = img_by_map5[(_m[tile].m5 & 0x1C) >> 2]; - break; - - case MP_TREES: - if ((_m[tile].m2 & 0x30) == 0x20) - img_1 = 1; - else - img_1 = 0; + self = (GB(_m[tile].m5, 0, 5) == 15); break; default: - img_1 = 0; + self = 0; break; } switch (GetTileType(TILE_ADDXY(tile, 1, 0))) { case MP_CLEAR: - img_2 = img_by_map5[(_m[TILE_ADDXY(tile, 1, 0)].m5 & 0x1C) >> 2]; - break; - - case MP_TREES: - if ((_m[TILE_ADDXY(tile, 1, 0)].m2 & 0x30) == 0x20) - img_2 = 1; - else - img_2 = 0; + neighbour = (GB(_m[TILE_ADDXY(tile, 1, 0)].m5, 0, 5) == 15); break; default: - img_2 = 0; + neighbour = 0; break; } - if ((_m[tile].m4 & 0xE0) == 0) { - if ((img_1 & 2) != (img_2 & 2)) { - _m[tile].m4 |= 3 << 5; + if (GB(_m[tile].m4, 5, 3) == 0) { + if (self != neighbour) { + SB(_m[tile].m4, 5, 3, 3); dirty = tile; } } else { - if (img_1 == 1 && img_2 == 1) { - _m[tile].m4 &= ~(3 << 5); + if (self == 0 && neighbour == 0) { + SB(_m[tile].m4, 5, 3, 0); dirty = tile; } } switch (GetTileType(TILE_ADDXY(tile, 0, 1))) { case MP_CLEAR: - img_2 = img_by_map5[(_m[TILE_ADDXY(tile, 0, 1)].m5 & 0x1C) >> 2]; - break; - - case MP_TREES: - if ((_m[TILE_ADDXY(tile, 0, 1)].m2 & 0x30) == 0x20) - img_2 = 1; - else - img_2 = 0; + neighbour = (GB(_m[TILE_ADDXY(tile, 0, 1)].m5, 0, 5) == 15); break; default: - img_2 = 0; + neighbour = 0; break; } - if ((_m[tile].m4 & 0x1C) == 0) { - if ((img_1 & 2) != (img_2 & 2)) { - _m[tile].m4 |= 3 << 2; + if (GB(_m[tile].m4, 2, 3) == 0) { + if (self != neighbour) { + SB(_m[tile].m4, 2, 3, 3); dirty = tile; } } else { - if (img_1 == 1 && img_2 == 1) { - _m[tile].m4 &= ~(3 << 2); + if (self == 0 && neighbour == 0) { + SB(_m[tile].m4, 2, 3, 0); dirty = tile; } } - if (dirty != INVALID_TILE) - MarkTileDirtyByTile(dirty); + if (dirty != INVALID_TILE) MarkTileDirtyByTile(dirty); }