diff --git a/src/gui.h b/src/gui.h --- a/src/gui.h +++ b/src/gui.h @@ -74,5 +74,4 @@ void ShowBuildIndustryWindow(); void ShowFoundTownWindow(); void ShowMusicWindow(); - #endif /* GUI_H */ diff --git a/src/transparency.h b/src/transparency.h --- a/src/transparency.h +++ b/src/transparency.h @@ -38,6 +38,7 @@ typedef uint TransparencyOptionBits; /// extern TransparencyOptionBits _transparency_opt; extern TransparencyOptionBits _transparency_lock; extern TransparencyOptionBits _invisibility_opt; +extern byte _display_opt; ///< What do we want to draw/do? /** * Check if the transparency option bit is set diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp --- a/src/transparency_gui.cpp +++ b/src/transparency_gui.cpp @@ -20,6 +20,7 @@ TransparencyOptionBits _transparency_opt; TransparencyOptionBits _transparency_lock; TransparencyOptionBits _invisibility_opt; +byte _display_opt; /** Widget numbers of the transparency window. */ enum TransparencyToolbarWidgets { diff --git a/src/variables.h b/src/variables.h --- a/src/variables.h +++ b/src/variables.h @@ -19,8 +19,6 @@ /* Amount of game ticks */ VARDEF uint16 _tick_counter; -VARDEF byte _display_opt; - /* IN/OUT parameters to commands */ VARDEF bool _generating_world;