diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -557,7 +557,7 @@ static void GameDifficultyWndProc(Window value = ((GDType*)&_opt_mod_temp.diff)[i]; DrawArrowButtons(5, y, 3, - (diffic_d->clicked_button == i) ? 1 << diffic_d->clicked_increase : 0, + (diffic_d->clicked_button == i) ? 1 + !!diffic_d->clicked_increase : 0, !(HasBit(disabled, i) || gsd->min == value), !(HasBit(disabled, i) || gsd->max == value)); diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -498,7 +498,7 @@ static void DrawTile_Trees(TileInfo *ti) uint mi = 0; for (uint i = 1; i < trees; i++) { - if (te[i].x + te[i].y < min) { + if ((uint)(te[i].x + te[i].y) < min) { min = te[i].x + te[i].y; mi = i; }