diff --git a/src/spritecache.cpp b/src/spritecache.cpp --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -262,8 +262,8 @@ bool LoadNextSprite(int load_index, byte void DupSprite(SpriteID old_spr, SpriteID new_spr) { + SpriteCache *scnew = AllocateSpriteCache(new_spr); // may reallocate: so put it first SpriteCache *scold = GetSpriteCache(old_spr); - SpriteCache *scnew = AllocateSpriteCache(new_spr); scnew->file_slot = scold->file_slot; scnew->file_pos = scold->file_pos;