diff --git a/src/window_gui.h b/src/window_gui.h --- a/src/window_gui.h +++ b/src/window_gui.h @@ -547,8 +547,6 @@ public: * @param sm_height Smallest height of the window. * @param window_number The window number of the new window. * @return Initial position of the top-left corner of the window. - * - * @note Due to the way C++ works, only windows with nested widgets can usefully override this function. */ virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number); @@ -602,14 +600,14 @@ public: * A key has been pressed. * @param key the Unicode value of the key. * @param keycode the untranslated key code including shift state. - * @return ES_HANDLED if the key press has been handled and no other + * @return #ES_HANDLED if the key press has been handled and no other * window should receive the event. */ virtual EventState OnKeyPress(uint16 key, uint16 keycode) { return ES_NOT_HANDLED; } /** * The state of the control key has changed - * @return ES_HANDLED if the change has been handled and no other + * @return #ES_HANDLED if the change has been handled and no other * window should receive the event. */ virtual EventState OnCTRLStateChange() { return ES_NOT_HANDLED; }