diff --git a/genworld_gui.c b/genworld_gui.c --- a/genworld_gui.c +++ b/genworld_gui.c @@ -698,7 +698,7 @@ const Widget _create_scenario_widgets[] { WWT_PANEL, RESIZE_NONE, 12, 150, 185, 95, 106, STR_NULL, STR_NULL}, { WWT_TEXTBTN, RESIZE_NONE, 12, 186, 197, 95, 106, STR_0225, STR_NULL}, // Mapsize Y -{ WWT_TEXTBTN, RESIZE_NONE, 6, 12, 145, 117, 128, STR_SE_FLAT_WORLD, STR_SE_FLAT_WORLD}, // Empty (sea-level) map +{ WWT_TEXTBTN, RESIZE_NONE, 6, 12, 145, 117, 128, STR_SE_FLAT_WORLD, STR_SE_FLAT_WORLD_TIP}, // Empty (sea-level) map { WWT_TEXTBTN, RESIZE_NONE, 6, 12, 145, 135, 146, STR_SE_RANDOM_LAND, STR_022A_GENERATE_RANDOM_LAND}, // Generate { WWT_TEXTBTN, RESIZE_NONE, 6, 12, 145, 153, 164, STR_LOAD_GAME_HEIGHTMAP, STR_LOAD_SCEN_HEIGHTMAP}, // Heightmap diff --git a/lang/english.txt b/lang/english.txt --- a/lang/english.txt +++ b/lang/english.txt @@ -2942,6 +2942,7 @@ STR_PREPARING_TILELOOP STR_PREPARING_GAME :{BLACK}Preparing game STR_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom STR_SE_FLAT_WORLD :{WHITE}Flat land +STR_SE_FLAT_WORLD_TIP :{BLACK}Generate a flat land STR_SE_RANDOM_LAND :{WHITE}Random land STR_SE_NEW_WORLD :{BLACK}Create new scenario STR_SE_CAPTION :{WHITE}Scenario type