diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq --- a/src/script/api/game/game_window.hpp.sq +++ b/src/script/api/game/game_window.hpp.sq @@ -1020,7 +1020,6 @@ void SQGSWindow_Register(Squirrel *engin SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_SCROLLBAR, "WID_SIL_SCROLLBAR"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_TEXT, "WID_SIL_FILTER_TEXT"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_MATCH_CASE_BTN, "WID_SIL_FILTER_MATCH_CASE_BTN"); - SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_CLEAR_BTN, "WID_SIL_FILTER_CLEAR_BTN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_ENTER_BTN, "WID_SIL_FILTER_ENTER_BTN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_CAPTION, "WID_QES_CAPTION"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_TEXT, "WID_QES_TEXT"); diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp --- a/src/script/api/script_window.hpp +++ b/src/script/api/script_window.hpp @@ -2143,7 +2143,6 @@ public: WID_SIL_SCROLLBAR = ::WID_SIL_SCROLLBAR, ///< Scrollbar of list. WID_SIL_FILTER_TEXT = ::WID_SIL_FILTER_TEXT, ///< Text box for typing a filter string. WID_SIL_FILTER_MATCH_CASE_BTN = ::WID_SIL_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used. - WID_SIL_FILTER_CLEAR_BTN = ::WID_SIL_FILTER_CLEAR_BTN, ///< Button to clear the filter. WID_SIL_FILTER_ENTER_BTN = ::WID_SIL_FILTER_ENTER_BTN, ///< Scroll to first sign. }; diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -172,17 +172,6 @@ struct SignListWindow : Window, SignList } /** - * Empties the string buffer that is edited by the filter text edit widget. - * It also triggers the redraw of the widget so it become visible that the string has been made empty. - */ - void ClearFilterTextWidget() - { - this->filter_editbox.text.DeleteAll(); - - this->SetWidgetDirty(WID_SIL_FILTER_TEXT); - } - - /** * This function sets the filter string of the sign list. The contents of * the edit widget is not updated by this function. Depending on if the * new string is zero-length or not the clear button is made @@ -192,10 +181,6 @@ struct SignListWindow : Window, SignList { /* check if there is a new filter string */ this->string_filter.SetFilterTerm(new_filter_string); - this->SetWidgetDisabledState(WID_SIL_FILTER_CLEAR_BTN, StrEmpty(new_filter_string)); - - /* Repaint the clear button since its disabled state may have changed */ - this->SetWidgetDirty(WID_SIL_FILTER_CLEAR_BTN); /* Rebuild the list of signs */ this->InvalidateData(); @@ -263,11 +248,6 @@ struct SignListWindow : Window, SignList } break; - case WID_SIL_FILTER_CLEAR_BTN: - this->ClearFilterTextWidget(); // Empty the text in the EditBox widget - this->SetFilterString(""); // Use empty text as filter text (= view all signs) - break; - case WID_SIL_FILTER_MATCH_CASE_BTN: SignList::match_case = !SignList::match_case; // Toggle match case this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN, SignList::match_case); // Toggle button pushed state @@ -379,7 +359,6 @@ static const NWidgetPart _nested_sign_li SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP), EndContainer(), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SIL_FILTER_MATCH_CASE_BTN), SetDataTip(STR_SIGN_LIST_MATCH_CASE, STR_SIGN_LIST_MATCH_CASE_TOOLTIP), - NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SIL_FILTER_CLEAR_BTN), SetDataTip(STR_SIGN_LIST_CLEAR, STR_SIGN_LIST_CLEAR_TOOLTIP), EndContainer(), EndContainer(), NWidget(NWID_VERTICAL), diff --git a/src/widgets/sign_widget.h b/src/widgets/sign_widget.h --- a/src/widgets/sign_widget.h +++ b/src/widgets/sign_widget.h @@ -20,7 +20,6 @@ enum SignListWidgets { WID_SIL_SCROLLBAR, ///< Scrollbar of list. WID_SIL_FILTER_TEXT, ///< Text box for typing a filter string. WID_SIL_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used. - WID_SIL_FILTER_CLEAR_BTN, ///< Button to clear the filter. WID_SIL_FILTER_ENTER_BTN, ///< Scroll to first sign. };