# HG changeset patch # User frosch # Date 2013-01-27 18:11:16 # Node ID 14349f4000aad1f806b06114323c9de747f3520a # Parent 47b6626a176b4f5b3abe4f0b9a797cb59d6953d7 (svn r24944) -Fix [FS#5452]: Deleting implicit orders wasn't able to deal with the various side-effects of DeleteOrder. diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1850,9 +1850,9 @@ void Vehicle::DeleteUnreachedImplicitOrd if (this->cur_implicit_order_index == this->cur_real_order_index) break; if (order->IsType(OT_IMPLICIT)) { - /* Delete order effectively deletes order, so get the next before deleting it. */ - order = order->next; DeleteOrder(this, this->cur_implicit_order_index); + /* DeleteOrder does various magic with order_indices, so resync 'order' with 'cur_implicit_order_index' */ + order = this->GetOrder(this->cur_implicit_order_index); } else { /* Skip non-implicit orders, e.g. service-orders */ order = order->next; @@ -1932,9 +1932,9 @@ void Vehicle::BeginLoading() const Order *order = this->GetOrder(this->cur_implicit_order_index); while (!order->IsType(OT_IMPLICIT) || order->GetDestination() != this->last_station_visited) { if (order->IsType(OT_IMPLICIT)) { - /* Delete order effectively deletes order, so get the next before deleting it. */ - order = order->next; DeleteOrder(this, this->cur_implicit_order_index); + /* DeleteOrder does various magic with order_indices, so resync 'order' with 'cur_implicit_order_index' */ + order = this->GetOrder(this->cur_implicit_order_index); } else { /* Skip non-implicit orders, e.g. service-orders */ order = order->next;