# HG changeset patch # User darkvater # Date 2004-08-10 14:50:42 # Node ID 283cc53559b433a6162667dae04f8c5ff488a335 # Parent 44fa2d88cb6ad851bde66a93a6586bcef6002e50 (svn r6) -Fix [1006530] BuildRoadOutsideStation fix. Fix bug [994720] road depot - bus/lorry station (Truelight+Darkvater :P ) diff --git a/road_gui.c b/road_gui.c --- a/road_gui.c +++ b/road_gui.c @@ -61,7 +61,8 @@ static void BuildRoadOutsideStation(uint { static const byte _roadbits_by_dir[4] = {2,1,8,4}; tile += _tileoffs_by_dir[direction]; - if (IS_TILETYPE(tile, MP_STREET)) { + // if there is a roadpiece just outside of the station entrance, build a connecting route + if (IS_TILETYPE(tile, MP_STREET) && !(_map5[tile]&0x20)) { DoCommandP(tile, _roadbits_by_dir[direction], 0, NULL, CMD_BUILD_ROAD); } }