# HG changeset patch # User rubidium # Date 2007-09-09 15:32:46 # Node ID 29d560c0d2ef6d702818dda0989081b3d56a4b63 # Parent c84f0cb9f86acf6e2310b5c6fbd2bdae043c3f92 (svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles. diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -548,7 +548,7 @@ static uint32 VehicleGetVariable(const R cargo_classes |= GetCargo(u->cargo_type)->classes; common_cargos[u->cargo_type]++; - user_def_data |= RailVehInfo(u->engine_type)->user_def_data; + if (v->type == VEH_TRAIN) user_def_data |= RailVehInfo(u->engine_type)->user_def_data; common_subtypes[u->cargo_subtype]++; } @@ -797,15 +797,10 @@ static const SpriteGroup *VehicleResolve const Vehicle *v = object->u.vehicle.self; uint totalsets; uint set; - bool in_motion; if (v == NULL) return group->g.real.loading[0]; - if (v->type == VEH_TRAIN) { - in_motion = v->First()->current_order.type != OT_LOADING; - } else { - in_motion = v->current_order.type != OT_LOADING; - } + bool in_motion = v->First()->current_order.type != OT_LOADING; totalsets = in_motion ? group->g.real.num_loaded : group->g.real.num_loading; @@ -1031,7 +1026,7 @@ static void DoTriggerVehicle(Vehicle *v, * i.e.), so we give them all the NEW_CARGO triggered * vehicle's portion of random bits. */ assert(first); - DoTriggerVehicle((v->type == VEH_TRAIN) ? v->First() : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false); + DoTriggerVehicle(v->First(), VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false); break; case VEHICLE_TRIGGER_DEPOT: