# HG changeset patch # User darkvater # Date 2005-01-12 11:50:41 # Node ID 2b61c4f9bca4012936b64ee34501df1b46721200 # Parent 49007d1ff1d3a62db44ced55e35d58bcb42ecbae (svn r1487) -Fix: [1100736] wrong tooltip for place desert button diff --git a/main_gui.c b/main_gui.c --- a/main_gui.c +++ b/main_gui.c @@ -1259,10 +1259,10 @@ static const int8 _multi_terraform_coord static void ScenEditLandGenWndProc(Window *w, WindowEvent *e) { - // XXX: show different tooltips in desert mode switch(e->event) { case WE_PAINT: - // XXX: only show reset button when nothing was built + // XXX - lighthouse button is widget 11!! Don't forget when changing + w->widget[11].tooltips = (_opt.landscape == LT_DESERT) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE; DrawWindowWidgets(w); {