# HG changeset patch # User zuu # Date 2014-02-06 19:41:56 # Node ID 433ac9b65f88f5864c163fce8abdf330d287076c # Parent 39fb19e677cfaacf5284eccda6a29a2b7c0e46fe (svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj --- a/projects/openttd_vs100.vcxproj +++ b/projects/openttd_vs100.vcxproj @@ -1037,6 +1037,7 @@ + @@ -1100,6 +1101,7 @@ + diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters --- a/projects/openttd_vs100.vcxproj.filters +++ b/projects/openttd_vs100.vcxproj.filters @@ -2340,6 +2340,9 @@ Script API + + Script API + Script API @@ -2529,6 +2532,9 @@ Script API Implementation + + Script API Implementation + Script API Implementation diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -3483,6 +3483,10 @@ > + + @@ -3739,6 +3743,10 @@ > + + diff --git a/projects/openttd_vs90.sln b/projects/openttd_vs90.sln --- a/projects/openttd_vs90.sln +++ b/projects/openttd_vs90.sln @@ -35,12 +35,10 @@ Global GlobalSection(ProjectConfigurationPlatforms) = postSolution {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.ActiveCfg = Debug|Win32 {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.Build.0 = Debug|Win32 - {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|x64 - {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.Build.0 = Debug|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|Win32 {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.ActiveCfg = Release|Win32 {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.Build.0 = Release|Win32 - {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|x64 - {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.Build.0 = Release|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|Win32 {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.ActiveCfg = Debug|Win32 {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.Build.0 = Debug|Win32 {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.ActiveCfg = Debug|Win32 diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -3480,6 +3480,10 @@ > + + @@ -3736,6 +3740,10 @@ > + + diff --git a/source.list b/source.list --- a/source.list +++ b/source.list @@ -817,6 +817,7 @@ script/api/script_station.hpp script/api/script_stationlist.hpp script/api/script_story_page.hpp script/api/script_storypagelist.hpp +script/api/script_storypageelementlist.hpp script/api/script_subsidy.hpp script/api/script_subsidylist.hpp script/api/script_testmode.hpp @@ -882,6 +883,7 @@ script/api/script_station.cpp script/api/script_stationlist.cpp script/api/script_story_page.cpp script/api/script_storypagelist.cpp +script/api/script_storypageelementlist.cpp script/api/script_subsidy.cpp script/api/script_subsidylist.cpp script/api/script_testmode.cpp diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp --- a/src/game/game_instance.cpp +++ b/src/game/game_instance.cpp @@ -67,6 +67,7 @@ #include "../script/api/game/game_station.hpp.sq" #include "../script/api/game/game_stationlist.hpp.sq" #include "../script/api/game/game_story_page.hpp.sq" +#include "../script/api/game/game_storypageelementlist.hpp.sq" #include "../script/api/game/game_storypagelist.hpp.sq" #include "../script/api/game/game_subsidy.hpp.sq" #include "../script/api/game/game_subsidylist.hpp.sq" @@ -172,6 +173,7 @@ void GameInstance::RegisterAPI() SQGSStationList_Register(this->engine); SQGSStationList_Vehicle_Register(this->engine); SQGSStoryPage_Register(this->engine); + SQGSStoryPageElementList_Register(this->engine); SQGSStoryPageList_Register(this->engine); SQGSSubsidy_Register(this->engine); SQGSSubsidyList_Register(this->engine); diff --git a/src/script/api/game/game_story_page.hpp.sq b/src/script/api/game/game_story_page.hpp.sq --- a/src/script/api/game/game_story_page.hpp.sq +++ b/src/script/api/game/game_story_page.hpp.sq @@ -33,6 +33,7 @@ void SQGSStoryPage_Register(Squirrel *en SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::NewElement, "NewElement", 5, ".iii."); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::UpdateElement, "UpdateElement", 4, ".ii."); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageSort, "GetPageSort", 2, ".i"); + SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageElementSort, "GetPageElementSort", 2, ".i"); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::SetTitle, "SetTitle", 3, ".i."); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Show, "Show", 2, ".i"); SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Remove, "Remove", 2, ".i"); diff --git a/src/script/api/game/game_storypageelementlist.hpp.sq b/src/script/api/game/game_storypageelementlist.hpp.sq new file mode 100644 --- /dev/null +++ b/src/script/api/game/game_storypageelementlist.hpp.sq @@ -0,0 +1,25 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_storypageelementlist.hpp" +#include "../template/template_storypageelementlist.hpp.sq" + + +template <> const char *GetClassName() { return "GSStoryPageElementList"; } + +void SQGSStoryPageElementList_Register(Squirrel *engine) +{ + DefSQClass SQGSStoryPageElementList("GSStoryPageElementList"); + SQGSStoryPageElementList.PreRegister(engine, "GSList"); + SQGSStoryPageElementList.AddConstructor(engine, "xi"); + + SQGSStoryPageElementList.PostRegister(engine); +} diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -29,6 +29,7 @@ * \li GSStation::HasCargoRating * \li GSStoryPage * \li GSStoryPageList + * \li GSStoryPageElementList * \li GSTile::GetTerrainType * \li GSTown::FoundTown * \li GSTown::GetFundBuildingsDuration diff --git a/src/script/api/script_story_page.cpp b/src/script/api/script_story_page.cpp --- a/src/script/api/script_story_page.cpp +++ b/src/script/api/script_story_page.cpp @@ -105,6 +105,13 @@ return StoryPage::Get(story_page_id)->sort_value; } +/* static */ uint32 ScriptStoryPage::GetPageElementSort(StoryPageElementID story_page_element_id) +{ + EnforcePrecondition(false, IsValidStoryPageElement(story_page_element_id)); + + return StoryPageElement::Get(story_page_element_id)->sort_value; +} + /* static */ bool ScriptStoryPage::SetTitle(StoryPageID story_page_id, Text *title) { CCountedPtr counter(title); diff --git a/src/script/api/script_story_page.hpp b/src/script/api/script_story_page.hpp --- a/src/script/api/script_story_page.hpp +++ b/src/script/api/script_story_page.hpp @@ -129,6 +129,17 @@ public: static uint32 GetPageSort(StoryPageID story_page_id); /** + * Get story page element sort value. Each page element has a sort value that is internally + * assigned and used to sort the page elements within a page of the story book. OpenTTD + * maintains this number so that the sort order is perceived. This API exist only so that + * you can sort ScriptStoryPageList the same order as in GUI. You should not use this number + * for anything else. + * @param story_page_element_id The story page element to get the sort value of. + * @return Page element sort value. + */ + static uint32 GetPageElementSort(StoryPageElementID story_page_element_id); + + /** * Update title of a story page. The title is shown in the page selector drop down. * @param story_page_id The story page to update. * @param title Page title (can be either a raw string, a ScriptText object, or null). diff --git a/src/script/api/script_storypageelementlist.cpp b/src/script/api/script_storypageelementlist.cpp new file mode 100644 --- /dev/null +++ b/src/script/api/script_storypageelementlist.cpp @@ -0,0 +1,26 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file script_storypageelementlist.cpp Implementation of ScriptStoryPageElementList and friends. */ + +#include "../../stdafx.h" +#include "script_storypageelementlist.hpp" +#include "../../story_base.h" + +ScriptStoryPageElementList::ScriptStoryPageElementList(ScriptStoryPage::StoryPageID story_page_id) +{ + if (!ScriptStoryPage::IsValidStoryPage(story_page_id)) return; + + StoryPageElement *pe; + FOR_ALL_STORY_PAGE_ELEMENTS(pe) { + if (pe->page == story_page_id) { + this->AddItem(pe->index); + } + } +} diff --git a/src/script/api/script_storypageelementlist.hpp b/src/script/api/script_storypageelementlist.hpp new file mode 100644 --- /dev/null +++ b/src/script/api/script_storypageelementlist.hpp @@ -0,0 +1,32 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file script_storypageelementlist.hpp List all story page elements. */ + +#ifndef SCRIPT_STORYPAGEELEMENTLIST_HPP +#define SCRIPT_STORYPAGEELEMENTLIST_HPP + +#include "script_list.hpp" +#include "script_company.hpp" +#include "script_story_page.hpp" + +/** + * Create a list of all story page elements. + * @api game + * @ingroup ScriptList + */ +class ScriptStoryPageElementList : public ScriptList { +public: + /** + * @param story_page_id The page id of the story page of which all page elements should be included in the list. + */ + ScriptStoryPageElementList(ScriptStoryPage::StoryPageID story_page_id); +}; + +#endif /* SCRIPT_STORYPAGEELEMENTLIST_HPP */ diff --git a/src/script/api/template/template_storypageelementlist.hpp.sq b/src/script/api/template/template_storypageelementlist.hpp.sq new file mode 100644 --- /dev/null +++ b/src/script/api/template/template_storypageelementlist.hpp.sq @@ -0,0 +1,21 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_storypageelementlist.hpp" + +namespace SQConvert { + /* Allow ScriptStoryPageElementList to be used as Squirrel parameter */ + template <> inline ScriptStoryPageElementList *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptStoryPageElementList *)instance; } + template <> inline ScriptStoryPageElementList &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptStoryPageElementList *)instance; } + template <> inline const ScriptStoryPageElementList *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptStoryPageElementList *)instance; } + template <> inline const ScriptStoryPageElementList &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptStoryPageElementList *)instance; } + template <> inline int Return(HSQUIRRELVM vm, ScriptStoryPageElementList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "StoryPageElementList", res, NULL, DefSQDestructorCallback, true); return 1; } +} // namespace SQConvert