# HG changeset patch # User fonsinchen # Date 2014-01-19 09:26:56 # Node ID 49341613f03075b58bb1b1e6a828c012274a8574 # Parent d6ab1e11dea6deca5c3db3e785c9aba0c1846a8c (svn r26266) -Fix [FS#5860]: Update smallmap overlay if player joins different company and make sure company masks are valid diff --git a/src/linkgraph/linkgraph_gui.h b/src/linkgraph/linkgraph_gui.h --- a/src/linkgraph/linkgraph_gui.h +++ b/src/linkgraph/linkgraph_gui.h @@ -51,8 +51,7 @@ public: * @param company_mask Bitmask of companies to be shown. * @param scale Desired thickness of lines and size of station dots. */ - LinkGraphOverlay(const Window *w, uint wid, uint32 cargo_mask = 0xFFFFFFFF, - uint32 company_mask = 1 << _local_company, uint scale = 1) : + LinkGraphOverlay(const Window *w, uint wid, uint32 cargo_mask, uint32 company_mask, uint scale) : window(w), widget_id(wid), cargo_mask(cargo_mask), company_mask(company_mask), scale(scale) {} diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -1049,7 +1049,7 @@ void SmallMapWindow::SetupWidgetData() SmallMapWindow::SmallMapWindow(WindowDesc *desc, int window_number) : Window(desc), refresh(FORCE_REFRESH_PERIOD) { _smallmap_industry_highlight = INVALID_INDUSTRYTYPE; - this->overlay = new LinkGraphOverlay(this, WID_SM_MAP); + this->overlay = new LinkGraphOverlay(this, WID_SM_MAP, 0, this->GetOverlayCompanyMask(), 1); this->InitNested(window_number); this->LowerWidget(this->map_type + WID_SM_CONTOUR); @@ -1530,7 +1530,14 @@ int SmallMapWindow::GetPositionOnLegend( /* Update the window every now and then */ if (--this->refresh != 0) return; - if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache(); + if (this->map_type == SMT_LINKSTATS) { + uint32 company_mask = this->GetOverlayCompanyMask(); + if (this->overlay->GetCompanyMask() != company_mask) { + this->overlay->SetCompanyMask(company_mask); + } else { + this->overlay->RebuildCache(); + } + } _smallmap_industry_highlight_state = !_smallmap_industry_highlight_state; this->refresh = _smallmap_industry_highlight != INVALID_INDUSTRYTYPE ? BLINK_PERIOD : FORCE_REFRESH_PERIOD; diff --git a/src/smallmap_gui.h b/src/smallmap_gui.h --- a/src/smallmap_gui.h +++ b/src/smallmap_gui.h @@ -13,6 +13,7 @@ #define SMALLMAP_GUI_H #include "industry_type.h" +#include "company_base.h" #include "window_gui.h" #include "strings_func.h" #include "blitter/factory.hpp" @@ -135,6 +136,16 @@ protected: this->GetNumberRowsLegend(num_columns) * FONT_HEIGHT_SMALL; } + /** + * Get a bitmask for company links to be displayed. Usually this will be + * the _local_company. Spectators get to see all companies' links. + * @return Company mask. + */ + inline uint32 GetOverlayCompanyMask() const + { + return Company::IsValidID(_local_company) ? 1U << _local_company : 0xffffffff; + } + uint GetNumberRowsLegend(uint columns) const; void SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item = 0); void SwitchMapType(SmallMapType map_type);