# HG changeset patch # User alberth # Date 2010-06-26 15:22:10 # Node ID 4eefcf058ead26122dd9371eb5bf74acbf86d550 # Parent 571fd357919c247bdfa261ab6cc9b11e01b77a24 (svn r20022) -Doc: Add some doxygen comments. diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -42,7 +42,7 @@ #endif /* ENABLE_NETWORK */ /* scriptfile handling */ -static bool _script_running; +static bool _script_running; ///< Script is running (used to abort execution when #ConReturn is encountered). /* console command defines */ #define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[]) diff --git a/src/console_gui.cpp b/src/console_gui.cpp --- a/src/console_gui.cpp +++ b/src/console_gui.cpp @@ -168,7 +168,7 @@ static const WindowDesc _console_window_ struct IConsoleWindow : Window { static int scroll; - int line_height; + int line_height; ///< Height of one line of text in the console. int line_offset; IConsoleWindow() : Window() @@ -375,6 +375,7 @@ void IConsoleGUIFree() IConsoleClearBuffer(); } +/** Change the size of the in-game console window after the screen size changed, or the window state changed. */ void IConsoleResize(Window *w) { switch (_iconsole_mode) { @@ -392,6 +393,7 @@ void IConsoleResize(Window *w) MarkWholeScreenDirty(); } +/** Toggle in-game console between opened and closed. */ void IConsoleSwitch() { switch (_iconsole_mode) { diff --git a/src/console_internal.h b/src/console_internal.h --- a/src/console_internal.h +++ b/src/console_internal.h @@ -60,8 +60,8 @@ struct IConsoleAlias { }; /* console parser */ -extern IConsoleCmd *_iconsole_cmds; ///< list of registred commands -extern IConsoleAlias *_iconsole_aliases; ///< list of registred aliases +extern IConsoleCmd *_iconsole_cmds; ///< List of registered commands. +extern IConsoleAlias *_iconsole_aliases; ///< List of registered aliases. /* console functions */ void IConsoleClearBuffer(); diff --git a/src/console_type.h b/src/console_type.h --- a/src/console_type.h +++ b/src/console_type.h @@ -12,12 +12,14 @@ #ifndef CONSOLE_TYPE_H #define CONSOLE_TYPE_H +/** Modes of the in-game console. */ enum IConsoleModes { - ICONSOLE_FULL, - ICONSOLE_OPENED, - ICONSOLE_CLOSED + ICONSOLE_FULL, ///< In-game console is closed. + ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen. + ICONSOLE_CLOSED ///< In-game console is opened, whole screen. }; +/** Colours of the console messages. */ enum ConsoleColour { CC_DEFAULT = 1, CC_ERROR = 3, diff --git a/src/livery.h b/src/livery.h --- a/src/livery.h +++ b/src/livery.h @@ -14,7 +14,7 @@ #include "company_type.h" -/* List of different livery schemes. */ +/** List of different livery schemes. */ enum LiveryScheme { LS_BEGIN = 0, LS_DEFAULT = 0, @@ -57,7 +57,7 @@ enum LiveryScheme { DECLARE_POSTFIX_INCREMENT(LiveryScheme) template <> struct EnumPropsT : MakeEnumPropsT {}; -/* List of different livery classes, used only by the livery GUI. */ +/** List of different livery classes, used only by the livery GUI. */ enum LiveryClass { LC_OTHER, LC_RAIL,