# HG changeset patch # User ludde # Date 2005-07-29 21:55:49 # Node ID 5593fd36d1184ca3ad47d75a025aacabaf685c93 # Parent 6f59925a73141cb21b8ea5d16cfc579745516e20 (svn r2755) Fix: Fix a desync issue with autoreplace diff --git a/network.c b/network.c --- a/network.c +++ b/network.c @@ -1205,8 +1205,15 @@ void NetworkGameLoop(void) if (!NetworkReceive()) return; if (_network_server) { + bool send_frame = false; + // We first increase the _frame_counter _frame_counter++; + // Update max-frame-counter + if (_frame_counter > _frame_counter_max) { + _frame_counter_max = _frame_counter + _network_frame_freq; + send_frame = true; + } NetworkHandleLocalQueue(); @@ -1218,7 +1225,7 @@ void NetworkGameLoop(void) _sync_seed_2 = _random_seeds[0][1]; #endif - NetworkServer_Tick(); + NetworkServer_Tick(send_frame); } else { // Client diff --git a/network_server.c b/network_server.c --- a/network_server.c +++ b/network_server.c @@ -1499,20 +1499,13 @@ void NetworkHandleCommandQueue(NetworkCl } // This is called every tick if this is a _network_server -void NetworkServer_Tick(void) +void NetworkServer_Tick(bool send_frame) { NetworkClientState *cs; - bool send_frame = false; #ifndef ENABLE_NETWORK_SYNC_EVERY_FRAME bool send_sync = false; #endif - // Update max-frame-counter - if (_frame_counter > _frame_counter_max) { - _frame_counter_max = _frame_counter + _network_frame_freq; - send_frame = true; - } - #ifndef ENABLE_NETWORK_SYNC_EVERY_FRAME if (_frame_counter >= _last_sync_frame + _network_sync_freq) { _last_sync_frame = _frame_counter; diff --git a/network_server.h b/network_server.h --- a/network_server.h +++ b/network_server.h @@ -16,7 +16,7 @@ bool NetworkFindName(char new_name[NETWO void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index); bool NetworkServer_ReadPackets(NetworkClientState *cs); -void NetworkServer_Tick(void); +void NetworkServer_Tick(bool send_frame); void NetworkServerMonthlyLoop(void); void NetworkServerYearlyLoop(void);