# HG changeset patch # User Patric Stout # Date 2021-04-23 13:01:02 # Node ID 56e3bc921253adc5e9a6ebe361ad87ff532ba22d # Parent 9aa975c3b9190d650997720eeedc7c39faf9c714 Change: track hover position on Online Players GUI Especially if there are many players online, trying to chat with the right one can be a visual challenge. This can be solved by highlighting the row you are on. This visual cue is often enough for humans to find the right row. diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1755,6 +1755,7 @@ private: Scrollbar *vscroll; ///< Vertical scrollbar of this window. uint line_height; ///< Current lineheight of each entry in the matrix. uint line_count; ///< Amount of lines in the matrix. + int hover_index; ///< Index of the current line we are hovering over, or -1 if none. std::map>> buttons; ///< Per line which buttons are available. @@ -2261,6 +2262,11 @@ public: case WID_CL_MATRIX: { uint line = 0; + if (this->hover_index >= 0) { + uint offset = this->hover_index * this->line_height; + GfxFillRect(r.left + 2, r.top + offset, r.right - 1, r.top + offset + this->line_height - 1, GREY_SCALE(9)); + } + for (const Company *c : Company::Iterate()) { this->DrawCompany(c, r.left, r.right, r.top, line); } @@ -2271,6 +2277,24 @@ public: } } } + + virtual void OnMouseLoop() override + { + if (GetWidgetFromPos(this, _cursor.pos.x - this->left, _cursor.pos.y - this->top) != WID_CL_MATRIX) { + this->hover_index = -1; + this->SetDirty(); + return; + } + + NWidgetBase *nwi = this->GetWidget(WID_CL_MATRIX); + int y = _cursor.pos.y - this->top - nwi->pos_y - 2; + int index = y / this->line_height; + + if (index != this->hover_index) { + this->hover_index = index; + this->SetDirty(); + } + } }; void ShowClientList()