# HG changeset patch # User frosch # Date 2015-08-09 10:22:51 # Node ID 5964c46cf487b177ea6174139bfa54060170c9c4 # Parent c9dafe6c611abcf4f9c2c00005203f7674205241 (svn r27366) -Fix [FS#6358]: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font. diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1943,7 +1943,7 @@ struct GameSettingsWindow : Window { { switch (widget) { case WID_GS_OPTIONSPANEL: { - int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * FONT_HEIGHT_NORMAL; + int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * SETTING_HEIGHT; uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines; int next_row = GetSettingsTree().Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos, this->vscroll->GetPosition(), last_row, this->last_clicked);