# HG changeset patch # User Darkvater # Date 2006-11-11 23:08:07 # Node ID 59dc96582bd44c6724320aa9bfefe7370817d20c # Parent 39de6c66b72da434ea2ef2567e2c20c8c04c6a18 (svn r7131) -Fix (r7126) which fixes (r2817) the activating of a function call that was 1. never executed before that and even if it would, it 2. could never be executed because if it did OpenTTD would crash diff --git a/players.c b/players.c --- a/players.c +++ b/players.c @@ -860,11 +860,18 @@ int32 CmdPlayerCtrl(TileIndex tile, uint if (_local_player != _network_playas) { assert(_local_player == PLAYER_SPECTATOR && _network_playas == p->index); _local_player = p->index; - DoCommandP(0, (_patches.autorenew << 15 ) | (_patches.autorenew_months << 16) | 4, _patches.autorenew_money, NULL, CMD_SET_AUTOREPLACE); - MarkWholeScreenDirty(); } + /* Now that we have a new player, broadcast its autorenew settings to + * all clients so everything is in sync */ + DoCommand(0, + (_patches.autorenew << 15 ) | (_patches.autorenew_months << 16) | 4, + _patches.autorenew_money, + DC_EXEC, + CMD_SET_AUTOREPLACE + ); + #ifdef ENABLE_NETWORK if (_network_server) { /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at