# HG changeset patch # User planetmaker # Date 2011-08-04 14:04:15 # Node ID 60dca4a1ab90905ab107746663848751568b4b87 # Parent 92aaab03ad726e683ade1ecf8f2724cea6a70043 (svn r22714) -Fix: If there's no point in opening the rail toolbar, don't open it for people who use hotkeys either rather than only for those using GUI elements diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -31,6 +31,7 @@ #include "core/geometry_func.hpp" #include "hotkeys.h" #include "engine_base.h" +#include "vehicle_func.h" #include "station_map.h" #include "tunnelbridge_map.h" @@ -849,6 +850,7 @@ Window *ShowBuildRailToolbar(RailType ra EventState RailToolbarGlobalHotkeys(uint16 key, uint16 keycode) { + if (!CanBuildVehicleInfrastructure(VEH_TRAIN)) return ES_NOT_HANDLED; extern RailType _last_built_railtype; int num = CheckHotkeyMatch(_railtoolbar_hotkeys, keycode, NULL, true); if (num == -1) return ES_NOT_HANDLED;