# HG changeset patch # User Patric Stout # Date 2021-05-11 12:59:55 # Node ID 6346d16799a1c697aa3fa0990f94ff4ddb1c1838 # Parent 35cb6173b9dc498900bc37049f39d50976cd8151 Codechange: use UpdateNetworkGameWindow() over manually marking window dirty diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -590,7 +590,7 @@ NetworkRecvStatus ClientNetworkGameSocke item->online = true; /* It could be either window, but only one is open, so redraw both. */ - SetWindowDirty(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME); + UpdateNetworkGameWindow(); SetWindowDirty(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY); /* We will receive company info next, so keep connection open. */