# HG changeset patch # User rubidium # Date 2010-11-18 13:51:54 # Node ID 6827cb0184c65e1c43540b5d90468955799f4d59 # Parent 669442e25f27293c5bbaab1e87bfc45f9059dd00 (svn r21230) -Fix/Change/Feature: [NewGRF] Make positioning of diesel fumes and electric sparks actually work (Hirundo). diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -2008,7 +2008,7 @@ static void HandleLocomotiveSmokeCloud(c * - in Chance16 - the last value is 512 / 2^smoke_amount (max. smoke when 128 = smoke_amount of 2). */ if (u->cur_speed < (u->vcache.cached_max_speed >> (2 >> _settings_game.vehicle.smoke_amount)) && Chance16((64 - ((u->cur_speed << 5) / u->vcache.cached_max_speed) + (32 >> (u->acc_cache.cached_power >> 10)) - (32 >> (u->acc_cache.cached_weight >> 9))), (512 >> _settings_game.vehicle.smoke_amount))) { - CreateEffectVehicleRel(v, 0, 0, 10, EV_DIESEL_SMOKE); + CreateEffectVehicleRel(v, x, y, 10, EV_DIESEL_SMOKE); sound = true; } break; @@ -2022,7 +2022,7 @@ static void HandleLocomotiveSmokeCloud(c * - in Chance16 the last value is 360 / 2^smoke_amount (max. sparks when 90 = smoke_amount of 2). */ if (GB(v->tick_counter, 0, 2) == 0 && Chance16((6 - ((u->cur_speed << 2) / u->vcache.cached_max_speed)), (360 >> _settings_game.vehicle.smoke_amount))) { - CreateEffectVehicleRel(v, 0, 0, 10, EV_ELECTRIC_SPARK); + CreateEffectVehicleRel(v, x, y, 10, EV_ELECTRIC_SPARK); sound = true; } break;