# HG changeset patch # User Rubidium # Date 2023-01-21 14:39:20 # Node ID 7844f102c22ea0185c0538e9658b623d035f1ebd # Parent c5236161bc4897fea989de47da1ce5f2b83ce62a Codechange: introduce Tile class for accessing map data of a single tile diff --git a/src/map_func.h b/src/map_func.h --- a/src/map_func.h +++ b/src/map_func.h @@ -32,6 +32,155 @@ extern TileBase *_m; extern TileExtended *_me; /** + * Wrapper class to abstract away the way the tiles are stored. It is + * intended to be used to access the "map" data of a single tile. + * + * The wrapper is expected to be fully optimized away by the compiler, even + * with low optimization levels except when completely disabling it. + */ +class Tile { +private: + TileIndex tile; ///< The tile to access the map data for. + +public: + /** + * Create the tile wrapper for the given tile. + * @param tile The tile to access the map for. + */ + debug_inline Tile(TileIndex tile) : tile(tile) {} + + /** + * Implicit conversion to the TileIndex. + */ + debug_inline constexpr operator TileIndex() const { return tile; } + + /** + * Implicit conversion to the uint for bounds checking. + */ + debug_inline constexpr operator uint() const { return tile; } + + /** + * The type (bits 4..7), bridges (2..3), rainforest/desert (0..1) + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the byte holding the data. + */ + debug_inline byte &type() + { + return _m[tile].type; + } + + /** + * The height of the northern corner + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the height for. + * @return reference to the byte holding the height. + */ + debug_inline byte &height() + { + return _m[tile].height; + } + + /** + * Primarily used for ownership information + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the byte holding the data. + */ + debug_inline byte &m1() + { + return _m[tile].m1; + } + + /** + * Primarily used for indices to towns, industries and stations + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the uint16 holding the data. + */ + debug_inline uint16 &m2() + { + return _m[tile].m2; + } + + /** + * General purpose + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the byte holding the data. + */ + debug_inline byte &m3() + { + return _m[tile].m3; + } + + /** + * General purpose + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the byte holding the data. + */ + debug_inline byte &m4() + { + return _m[tile].m4; + } + + /** + * General purpose + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the byte holding the data. + */ + debug_inline byte &m5() + { + return _m[tile].m5; + } + + /** + * General purpose + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the byte holding the data. + */ + debug_inline byte &m6() + { + return _me[tile].m6; + } + + /** + * Primarily used for newgrf support + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the byte holding the data. + */ + debug_inline byte &m7() + { + return _me[tile].m7; + } + + /** + * General purpose + * + * Look at docs/landscape.html for the exact meaning of the data. + * @param tile The tile to get the data for. + * @return reference to the uint16 holding the data. + */ + debug_inline uint16 &m8() + { + return _me[tile].m8; + } +}; + +/** * Size related data of the map. */ struct Map {