# HG changeset patch # User rubidium # Date 2008-05-29 06:49:56 # Node ID 81b3c164e54bca1409396e7514e1873d68410dfd # Parent 4c195e0821adc2e60af830bedd323db5b0c9268d (svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to window_gui.h/window.cpp because they belong there. diff --git a/src/gui.h b/src/gui.h --- a/src/gui.h +++ b/src/gui.h @@ -61,9 +61,6 @@ void ShowErrorMessage(StringID msg_1, St void ShowSmallMap(); void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE); -void SetVScrollCount(Window *w, int num); -void SetVScroll2Count(Window *w, int num); -void SetHScrollCount(Window *w, int num); void BuildFileList(); void SetFiosType(const byte fiostype); diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -717,30 +717,6 @@ void CheckRedrawStationCoverage(const Wi } } -void SetVScrollCount(Window *w, int num) -{ - w->vscroll.count = num; - num -= w->vscroll.cap; - if (num < 0) num = 0; - if (num < w->vscroll.pos) w->vscroll.pos = num; -} - -void SetVScroll2Count(Window *w, int num) -{ - w->vscroll2.count = num; - num -= w->vscroll2.cap; - if (num < 0) num = 0; - if (num < w->vscroll2.pos) w->vscroll2.pos = num; -} - -void SetHScrollCount(Window *w, int num) -{ - w->hscroll.count = num; - num -= w->hscroll.cap; - if (num < 0) num = 0; - if (num < w->hscroll.pos) w->hscroll.pos = num; -} - /* Delete a character at the caret position in a text buf. * If backspace is set, delete the character before the caret, * else delete the character after it. */ diff --git a/src/window.cpp b/src/window.cpp --- a/src/window.cpp +++ b/src/window.cpp @@ -2068,6 +2068,30 @@ int PositionMainToolbar(Window *w) return w->left; } +void SetVScrollCount(Window *w, int num) +{ + w->vscroll.count = num; + num -= w->vscroll.cap; + if (num < 0) num = 0; + if (num < w->vscroll.pos) w->vscroll.pos = num; +} + +void SetVScroll2Count(Window *w, int num) +{ + w->vscroll2.count = num; + num -= w->vscroll2.cap; + if (num < 0) num = 0; + if (num < w->vscroll2.pos) w->vscroll2.pos = num; +} + +void SetHScrollCount(Window *w, int num) +{ + w->hscroll.count = num; + num -= w->hscroll.cap; + if (num < 0) num = 0; + if (num < w->hscroll.pos) w->hscroll.pos = num; +} + /** * Relocate all windows to fit the new size of the game application screen * @param neww New width of the game application screen diff --git a/src/window_gui.h b/src/window_gui.h --- a/src/window_gui.h +++ b/src/window_gui.h @@ -562,6 +562,10 @@ void ResizeButtons(Window *w, byte left, void ResizeWindowForWidget(Window *w, int widget, int delta_x, int delta_y); +void SetVScrollCount(Window *w, int num); +void SetVScroll2Count(Window *w, int num); +void SetHScrollCount(Window *w, int num); + /** * Sets the enabled/disabled status of a widget.