# HG changeset patch # User tron # Date 2005-05-26 19:43:56 # Node ID 86501e97a14cda87fa5df0bf7718e53da8bc8ecb # Parent b8558cc641714f77c493eec0e646a3789f192fa9 (svn r2367) Remove some unused functions, probably was some debug stuff diff --git a/ai.c b/ai.c --- a/ai.c +++ b/ai.c @@ -3429,7 +3429,7 @@ static void AiStateBuildDefaultAirportBl MarkTileDirtyByTile(aib->use_tile); } #endif -// redsq_debug(aib->use_tile); +// SetRedErrorSquare(aib->use_tile); if (rule == -1) { // cannot build, terraform after a while diff --git a/sdl.c b/sdl.c --- a/sdl.c +++ b/sdl.c @@ -686,25 +686,4 @@ const HalSoundDriver _sdl_sound_driver = SdlSoundStop, }; - -#if 0 /* XXX what the heck is that? */ -#include "viewport.h" -void redsq_debug(int tile) -{ - _thd.redsq = tile; - MarkWholeScreenDirty(); - _screen.dst_ptr = _sdl_screen->pixels; - UpdateWindows(); - - SdlVideoMakeDirty(0,0,_screen.width,_screen.height); - DrawSurfaceToScreen(); -} - -static void DbgRedraw() -{ - SdlVideoMakeDirty(0,0,_screen.width,_screen.height); - DrawSurfaceToScreen(); -} -#endif - #endif /* WITH_SDL */ diff --git a/ttd.c b/ttd.c --- a/ttd.c +++ b/ttd.c @@ -52,7 +52,6 @@ extern void SetDifficultyLevel(int mode, extern void DoStartupNewPlayer(bool is_ai); extern void ShowOSErrorBox(const char *buf); -void redsq_debug(int tile); bool LoadSavegame(const char *filename); extern void HalGameLoop(void);