# HG changeset patch # User rubidium # Date 2009-04-26 15:42:45 # Node ID 8679e8bbb8cb30d7aafde4301ddc876dfa171ed5 # Parent eb8d525df68bed19edcc9282ce4848661d4b0bbe (svn r16163) -Codechange: instead of SetDParamStr(0, string); DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...). diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -645,8 +645,7 @@ struct GenerateLandscapeWindow : public int right = DrawString(0, 326, 91, STR_HEIGHTMAP_SIZE, TC_FROMSTRING, SA_RIGHT); DrawString( 12, 114, 91, STR_HEIGHTMAP_NAME); - SetDParamStr(0, this->name); - DrawString(114, right - 5, 91, STR_JUST_RAW_STRING, TC_ORANGE); + DrawString(114, right - 5, 91, this->name, TC_ORANGE); } } diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp --- a/src/network/network_content_gui.cpp +++ b/src/network/network_content_gui.cpp @@ -423,8 +423,7 @@ public: StringID str = STR_CONTENT_TYPE_BASE_GRAPHICS + ci->type - CONTENT_TYPE_BASE_GRAPHICS; DrawString(this->widget[NCLWW_TYPE].left, this->widget[NCLWW_TYPE].right, y, str, TC_BLACK, SA_CENTER); - SetDParamStr(0, ci->name); - DrawString(this->widget[NCLWW_NAME].left + 5, this->widget[NCLWW_NAME].right, y, STR_JUST_RAW_STRING, TC_BLACK); + DrawString(this->widget[NCLWW_NAME].left + 5, this->widget[NCLWW_NAME].right, y, ci->name, TC_BLACK); y += this->resize.step_height; } diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -240,8 +240,7 @@ protected: /* show highlighted item with a different colour */ if (highlight) GfxFillRect(this->widget[NGWW_NAME].left + 1, y - 2, this->widget[NGWW_INFO].right - 1, y + 9, 10); - SetDParamStr(0, cur_item->info.server_name); - DrawString(this->widget[NGWW_NAME].left + 5, this->widget[NGWW_NAME].right, y, STR_JUST_RAW_STRING, TC_BLACK); + DrawString(this->widget[NGWW_NAME].left + 5, this->widget[NGWW_NAME].right, y, cur_item->info.server_name, TC_BLACK); /* only draw details if the server is online */ if (cur_item->online) { @@ -414,8 +413,7 @@ public: if (sel == NULL) { DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING, SA_CENTER); } else if (!sel->online) { - SetDParamStr(0, sel->info.server_name); - DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 68, STR_JUST_RAW_STRING, TC_ORANGE, SA_CENTER); // game name + DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 68, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline } else { // show game info @@ -424,12 +422,8 @@ public: DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING, SA_CENTER); - - SetDParamStr(0, sel->info.server_name); - DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE, SA_CENTER); // game name - - SetDParamStr(0, sel->info.map_name); - DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK, SA_CENTER); // map name + DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name + DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, sel->info.map_name, TC_BLACK, SA_CENTER); // map name SetDParam(0, sel->info.clients_on); SetDParam(1, sel->info.clients_max); diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp --- a/src/roadveh_gui.cpp +++ b/src/roadveh_gui.cpp @@ -72,8 +72,7 @@ void DrawRoadVehDetails(const Vehicle *v } } - SetDParamStr(0, capacity); - DrawString(left, right, y + 10 + y_offset, STR_JUST_RAW_STRING, TC_BLUE); + DrawString(left, right, y + 10 + y_offset, capacity, TC_BLUE); for (const Vehicle *u = v; u != NULL; u = u->Next()) { if (u->cargo_cap == 0) continue;