# HG changeset patch # User rubidium # Date 2008-01-05 22:19:27 # Node ID 89fbf4ead421cfd81781e5e94d69f5ff823e95a1 # Parent 0d2a08fe516a360bbf84644a646d9cac6333b362 (svn r11764) -Change: make the 'do characters exist in the current font file(s)' more robust. diff --git a/src/strings.cpp b/src/strings.cpp --- a/src/strings.cpp +++ b/src/strings.cpp @@ -1450,6 +1450,8 @@ void InitializeLanguagePacks() */ void CheckForMissingGlyphsInLoadedLanguagePack() { + const Sprite *question_mark = GetGlyph(FS_NORMAL, '?'); + for (uint i = 0; i != 32; i++) { for (uint j = 0; j < _langtab_num[i]; j++) { const char *string = _langpack_offs[_langtab_start[i] + j]; @@ -1465,7 +1467,7 @@ void CheckForMissingGlyphsInLoadedLangua string++; } else if (c == SCC_SETXY) { string += 2; - } else if (IsPrintable(c) && GetUnicodeGlyph(FS_NORMAL, c) == 0) { + } else if (IsPrintable(c) && c != '?' && GetGlyph(FS_NORMAL, c) == question_mark) { /* * The character is printable, but not in the normal font. * This is the case we were testing for. In this case we