# HG changeset patch # User celestar # Date 2007-01-11 12:32:10 # Node ID 8fa1fb36cb680bb86b3220c4448973f2bfaae735 # Parent e743a91066e5e6bcf42b7b117edd8e9335937b9e (svn r8056) -Codechange: Remove swap_byte, swap_byte, and siblings (some were not used anyway) and replace them by our SwapT implementation diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -2291,10 +2291,10 @@ static void AiStateBuildRail(Player *p) AiBuildRail(p); // Alternate between edges - swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b); - swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b); - swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b); - swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b); + SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b); + SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b); + SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b); + SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b); return; } @@ -3112,10 +3112,10 @@ static void AiStateBuildRoad(Player *p) AiBuildRoad(p); // Alternate between edges - swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b); - swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b); - swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b); - swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b); + SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b); + SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b); + SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b); + SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b); return; } diff --git a/src/macros.h b/src/macros.h --- a/src/macros.h +++ b/src/macros.h @@ -140,13 +140,6 @@ static inline int intxchg_(int *a, int b static inline int uintxchg_(uint *a, uint b) { uint t = *a; *a = b; return t; } #define uintswap(a,b) ((b) = uintxchg_(&(a), (b))) -static inline void swap_byte(byte *a, byte *b) { byte t = *a; *a = *b; *b = t; } -static inline void swap_uint16(uint16 *a, uint16 *b) { uint16 t = *a; *a = *b; *b = t; } -static inline void swap_int16(int16 *a, int16 *b) { int16 t = *a; *a = *b; *b = t; } -static inline void swap_uint32(uint32 *a, uint32 *b) { uint32 t = *a; *a = *b; *b = t; } -static inline void swap_int32(int32 *a, int32 *b) { int32 t = *a; *a = *b; *b = t; } -static inline void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a = *b; *b = t; } - static inline uint16 ReadLE16Aligned(const void* x) { diff --git a/src/oldloader.cpp b/src/oldloader.cpp --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -310,7 +310,7 @@ static void FixOldStations(void) FOR_ALL_STATIONS(st) { /* Check if we need to swap width and height for the station */ if (st->train_tile != 0 && GetRailStationAxis(st->train_tile) != AXIS_X) { - swap_byte(&st->trainst_w, &st->trainst_h); + SwapT(&st->trainst_w, &st->trainst_h); } /* Check if there is a bus or truck station, and convert to new format */ diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1603,10 +1603,10 @@ static void ReverseTrainSwapVeh(Vehicle if (!(b->u.rail.track & 0x80)) b->direction = ReverseDir(b->direction); /* swap more variables */ - swap_int32(&a->x_pos, &b->x_pos); - swap_int32(&a->y_pos, &b->y_pos); - swap_tile(&a->tile, &b->tile); - swap_byte(&a->z_pos, &b->z_pos); + SwapT(&a->x_pos, &b->x_pos); + SwapT(&a->y_pos, &b->y_pos); + SwapT(&a->tile, &b->tile); + SwapT(&a->z_pos, &b->z_pos); SwapTrainFlags(&a->u.rail.flags, &b->u.rail.flags); diff --git a/src/viewport.cpp b/src/viewport.cpp --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -2043,7 +2043,7 @@ static int CalcHeightdiff(HighLightStyle uint h0, h1, ht; // start heigth, end height, and temp variable if (start_tile == end_tile) return 0; - if (swap) swap_tile(&start_tile, &end_tile); + if (swap) SwapT(&start_tile, &end_tile); switch (style & HT_DRAG_MASK) { case HT_RECT: { @@ -2103,7 +2103,7 @@ static int CalcHeightdiff(HighLightStyle } break; } - if (swap) swap_uint32(&h0, &h1); + if (swap) SwapT(&h0, &h1); /* Minimap shows height in intervals of 50 meters, let's do the same */ return (int)(h1 - h0) * 50; }