# HG changeset patch # User Darkvater # Date 2006-08-07 09:32:29 # Node ID 925e64eac6ddc39138548623e2f350923623245f # Parent 074b015f309714c5ad9e893060ac5080f6780e4e (svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this. diff --git a/fios.c b/fios.c --- a/fios.c +++ b/fios.c @@ -357,14 +357,15 @@ static byte FiosGetScenarioListCallback( */ FiosItem *FiosGetScenarioList(int mode) { - static char *_fios_scn_path = NULL; + static char *fios_scn_path = NULL; - if (_fios_scn_path == NULL) { - _fios_scn_path = malloc(MAX_PATH); - ttd_strlcpy(_fios_scn_path, _path.scenario_dir, MAX_PATH); + /* Copy the default path on first run or on 'New Game' */ + if (mode == SLD_NEW_GAME || fios_scn_path == NULL) { + if (fios_scn_path == NULL) fios_scn_path = malloc(MAX_PATH); + ttd_strlcpy(fios_scn_path, _path.scenario_dir, MAX_PATH); } - _fios_path = _fios_scn_path; + _fios_path = fios_scn_path; return FiosGetFileList(mode, &FiosGetScenarioListCallback); }