# HG changeset patch # User terkhen # Date 2010-02-05 14:11:25 # Node ID 941a1226e6426838653b72583b82742ccda92acb # Parent 549171c4a322cf3827835f9d678ef86c267d444f (svn r19016) -Fix [FS#3591]: When removing roads, the player was also charged for removing the foundations. diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -312,9 +312,11 @@ static CommandCost RemoveRoad(TileIndex } } - /* If we change the foundation we have to pay for it. */ - return CommandCost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price[PR_CLEAR_ROAD] + - ((GetRoadFoundation(tileh, present) != f) ? _price[PR_BUILD_FOUNDATION] : (Money)0)); + CommandCost cost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price[PR_CLEAR_ROAD]); + /* If we build a foundation we have to pay for it. */ + if (f == FOUNDATION_NONE && GetRoadFoundation(tileh, present) != FOUNDATION_NONE) cost.AddCost(_price[PR_BUILD_FOUNDATION]); + + return cost; } case ROAD_TILE_CROSSING: { @@ -420,7 +422,7 @@ static CommandCost CheckRoadSlope(Slope return CommandCost(); } } else { - if (CountBits(existing) == 1) return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]); + if (CountBits(existing) == 1 && GetRoadFoundation(tileh, existing) == FOUNDATION_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]); return CommandCost(); } }