# HG changeset patch # User peter1138 # Date 2006-06-02 13:15:50 # Node ID 9868ebc2c374348e3b9454eda9c546615b451265 # Parent 400e9c30928ec35182746a48295f8c2f60a4251f (svn r5071) - Fix (FS#184): "Erroneous train reversal on waypoints". When processing the next train order, do not even consider reversing the train if the last order was to a waypoint. diff --git a/train_cmd.c b/train_cmd.c --- a/train_cmd.c +++ b/train_cmd.c @@ -2347,7 +2347,7 @@ bad:; static bool ProcessTrainOrder(Vehicle *v) { const Order *order; - bool result; + bool at_waypoint = false; switch (v->current_order.type) { case OT_GOTO_DEPOT: @@ -2366,6 +2366,7 @@ static bool ProcessTrainOrder(Vehicle *v // check if we've reached the waypoint? if (v->current_order.type == OT_GOTO_WAYPOINT && v->tile == v->dest_tile) { v->cur_order_index++; + at_waypoint = true; } // check if we've reached a non-stop station while TTDPatch nonstop is enabled.. @@ -2400,29 +2401,28 @@ static bool ProcessTrainOrder(Vehicle *v v->dest_tile = 0; - result = false; + InvalidateVehicleOrder(v); + switch (order->type) { case OT_GOTO_STATION: if (order->station == v->last_station_visited) v->last_station_visited = INVALID_STATION; v->dest_tile = GetStation(order->station)->xy; - result = CheckReverseTrain(v); break; case OT_GOTO_DEPOT: v->dest_tile = GetDepot(order->station)->xy; - result = CheckReverseTrain(v); break; case OT_GOTO_WAYPOINT: v->dest_tile = GetWaypoint(order->station)->xy; - result = CheckReverseTrain(v); break; + + default: + return false; } - InvalidateVehicleOrder(v); - - return result; + return !at_waypoint && CheckReverseTrain(v); } static void MarkTrainDirty(Vehicle *v)