# HG changeset patch # User frosch # Date 2009-07-18 17:38:18 # Node ID 9d9c04f1354b6f9b230eb50b8e0e96343018a5a1 # Parent 4bc5a8d1bea8de8167086ee69760a78384d69eb1 (svn r16874) -Change: Give the number behind free wagon chains in depots the same meaning as for trains. diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -262,18 +262,22 @@ struct DepotWindow : Window { */ void DrawVehicleInDepot(Window *w, const Vehicle *v, int x, int y) { - byte diff_x = 0, diff_y = 0; - + bool free_wagon = false; int sprite_y = y + this->resize.step_height - GetVehicleListHeight(v->type); switch (v->type) { - case VEH_TRAIN: - DrawTrainImage(Train::From(v), x + 21, sprite_y, this->sel, this->hscroll.cap + 4, this->hscroll.pos); + case VEH_TRAIN: { + const Train *u = Train::From(v); + free_wagon = u->IsFreeWagon(); + + uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0; + DrawTrainImage(u, x + 21 + x_space, sprite_y, this->sel, this->hscroll.cap + 4 - x_space, this->hscroll.pos); /* Number of wagons relative to a standard length wagon (rounded up) */ - SetDParam(0, (Train::From(v)->tcache.cached_total_length + 7) / 8); + SetDParam(0, (u->tcache.cached_total_length + 7) / 8); DrawString(this->widget[DEPOT_WIDGET_MATRIX].left, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING, SA_RIGHT); // Draw the counter break; + } case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, this->sel, ROADVEHINFO_DEFAULT_VEHICLE_WIDTH); break; case VEH_SHIP: DrawShipImage( v, x + 19, sprite_y - 1, this->sel); break; @@ -286,24 +290,30 @@ struct DepotWindow : Window { default: NOT_REACHED(); } - if (this->resize.step_height == 14) { - /* VEH_TRAIN and VEH_ROAD, which are low */ - diff_x = 15; + if (free_wagon) { + DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, STR_DEPOT_NO_ENGINE); } else { - /* VEH_SHIP and VEH_AIRCRAFT, which are tall */ - diff_y = 12; - } + byte diff_x = 0, diff_y = 0; - DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, x + diff_x, y + diff_y); + if (v->type == VEH_TRAIN || v->type == VEH_ROAD) { + /* Arrange unitnumber and flag horizontally */ + diff_x = 15; + } else { + /* Arrange unitnumber and flag vertically */ + diff_y = 12; + } - SetDParam(0, v->unitnumber); - DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA); + DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, x + diff_x, y + diff_y); + + SetDParam(0, v->unitnumber); + DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA); + } } void DrawDepotWindow(Window *w) { TileIndex tile = this->window_number; - int x, y, i, maxval; + int x, y, maxval; /* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */ uint16 rows_in_display = GB(this->widget[DEPOT_WIDGET_MATRIX].data, MAT_ROW_START, MAT_ROW_BITS); @@ -367,18 +377,8 @@ struct DepotWindow : Window { /* draw the train wagons, that do not have an engine in front */ for (; num < maxval; num++, y += 14) { - const Train *v = Train::From(this->wagon_list[num - this->vehicle_list.Length()]); - - DrawTrainImage(v, x + 50, y, this->sel, this->hscroll.cap - 29, 0); - DrawString(x, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 2, STR_DEPOT_NO_ENGINE); - - /* Draw the train counter */ - i = 0; - for (const Train *u = v; u != NULL; u = u->Next()) { - i++; - } - SetDParam(0, i); // Set the counter - DrawString(this->widget[DEPOT_WIDGET_MATRIX].left, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING, SA_RIGHT); // Draw the counter + const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()]; + DrawVehicleInDepot(w, v, x, y); } }