# HG changeset patch # User frosch # Date 2012-04-09 10:18:10 # Node ID aa07969b68f734f6fa1df07fb210831d4bbc217b # Parent 360b092dbc190437c0bd0135422f861db8b9b521 (svn r24107) -Fix [FS#5143] (r3181): Glass-sprite of bubble-generator was not drawn anymore for completely constructed tiles. diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -254,9 +254,8 @@ static void IndustryDrawBubbleGenerator( { if (IsIndustryCompleted(ti->tile)) { AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_bubbles[GetAnimationFrame(ti->tile)]); - } else { - AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_SPRING, PAL_NONE, 3, 67); } + AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_SPRING, PAL_NONE, 3, 67); } static void IndustryDrawToyFactory(const TileInfo *ti)