# HG changeset patch # User Charles Pigott # Date 2021-10-17 17:24:04 # Node ID adc255ff707f7a5099098630911009be0376ff94 # Parent 34a6dcc61da5eb738115a28b0eed4f3ca70c91a2 Fix #9614: Refresh rate dropdown was still active when vsync was enabled diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -469,6 +469,8 @@ struct GameOptionsWindow : Window { this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync); this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON); + this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync); + this->SetWidgetDirty(WID_GO_REFRESH_RATE_DROPDOWN); break; case WID_GO_BASE_SFX_VOLUME: @@ -608,6 +610,7 @@ struct GameOptionsWindow : Window { if (!gui_scope) return; this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen); this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel); + this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync); #ifndef __APPLE__ this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);