# HG changeset patch # User smatz # Date 2008-02-16 22:29:30 # Node ID ae8b3cb65d87c2b850b2f26aa59ebcfa4ac2bae7 # Parent 4c83ae6c0e3a676810a070bec2e0a9eca437e67c (svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again diff --git a/src/vehicle.cpp b/src/vehicle.cpp --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -613,8 +613,10 @@ static Vehicle* _first_veh_in_depot_list */ void VehicleEnteredDepotThisTick(Vehicle *v) { - /* we need to set v->leave_depot_instantly as we have no control of it's contents at this time */ - if (HasBit(v->current_order.flags, OF_HALT_IN_DEPOT) && !HasBit(v->current_order.flags, OF_PART_OF_ORDERS) && v->current_order.type == OT_GOTO_DEPOT) { + /* We need to set v->leave_depot_instantly as we have no control of it's contents at this time. + * Vehicle should stop in the depot if it was in 'stopping' state - train intered depot while slowing down. */ + if ((HasBit(v->current_order.flags, OF_HALT_IN_DEPOT) && !HasBit(v->current_order.flags, OF_PART_OF_ORDERS) && v->current_order.type == OT_GOTO_DEPOT) || + (v->vehstatus & VS_STOPPED)) { /* we keep the vehicle in the depot since the user ordered it to stay */ v->leave_depot_instantly = false; } else {