# HG changeset patch # User dominik # Date 2004-11-17 18:53:49 # Node ID b643b1cdaf42b9d8ae15bd4443c3cef433903f61 # Parent 660118637726a3268dd1e975b92e9ed52f737e57 (svn r663) [newgrf] sorry, forgot newgrf.h diff --git a/newgrf.h b/newgrf.h new file mode 100644 --- /dev/null +++ b/newgrf.h @@ -0,0 +1,32 @@ + +struct GRFFile { + char *filename; + uint32 grfid; + uint16 flags; + uint16 sprite_offset; + struct GRFFile *next; + + /* A sprite group contains all sprites of a given vehicle (or multiple + * vehicles) when carrying given cargo. It consists of several sprite + * sets. Group ids are refered as "cargo id"s by TTDPatch + * documentation, contributing to the global confusion. + * + * A sprite set contains all sprites of a given vehicle carrying given + * cargo at a given *stage* - that is usually its load stage. Ie. you + * can have a spriteset for an empty wagon, wagon full of coal, + * half-filled wagon etc. Each spriteset contains eight sprites (one + * per direction) or four sprites if the vehicle is symmetric. */ + + int spriteset_start; + int spriteset_numsets; + int spriteset_numents; + int spriteset_feature; + + int spritegroups_count; + struct SpriteGroup *spritegroups; + + struct StationSpec stations[256]; +}; + +struct GRFFile *_first_grffile; +int _grffile_count;