# HG changeset patch # User bjarni # Date 2006-07-30 22:43:50 # Node ID b768f39fadb6a64dff0e1dae36ad043a678890b4 # Parent 729446dc8e6070c3adf213535886d1eb0489ed70 (svn r5664) -Fix: [SF 1518090 ] moving train engines in depot - crash (svn r5463) this was present long before 5463 Darkvater deserves some of the credit for this fix since he discovered where the first pointer got set incorrectly diff --git a/train_cmd.c b/train_cmd.c --- a/train_cmd.c +++ b/train_cmd.c @@ -1156,6 +1156,8 @@ int32 CmdMoveRailVehicle(TileIndex tile, src_head = src_head->next; } AddWagonToConsist(src->u.rail.other_multiheaded_part, src); + // previous line set the front engine to the old front. We need to clear that + src->u.rail.other_multiheaded_part->first = NULL; } if (HASBIT(p2, 0) && src_head != NULL && src_head != src) {