# HG changeset patch # User glx # Date 2008-05-06 15:06:19 # Node ID c1c12a8355e3112066de086c32758c2968f09e86 # Parent de3293bd34edce5fbee71753194b80d2724f1ca9 (svn r12970) -Codechange: coding style for some function names diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -399,12 +399,12 @@ void ShowBuildIndustryWindow() static void UpdateIndustryProduction(Industry *i); -static inline bool isProductionMinimum(const Industry *i, int pt) +static inline bool IsProductionMinimum(const Industry *i, int pt) { return i->production_rate[pt] == 0; } -static inline bool isProductionMaximum(const Industry *i, int pt) +static inline bool IsProductionMaximum(const Industry *i, int pt) { return i->production_rate[pt] >= 255; } @@ -501,7 +501,7 @@ static void IndustryViewWndProc(Window * /* Let's put out those buttons.. */ if (IsProductionAlterable(i)) { DrawArrowButtons(5, y, 3, (WP(w, indview_d).clicked_line == j + 1) ? WP(w, indview_d).clicked_button : 0, - !isProductionMinimum(i, j), !isProductionMaximum(i, j)); + !IsProductionMinimum(i, j), !IsProductionMaximum(i, j)); } y += 10; } @@ -550,12 +550,12 @@ static void IndustryViewWndProc(Window * if (IsInsideMM(x, 5, 25) ) { /* Clicked buttons, decrease or increase production */ if (x < 15) { - if (isProductionMinimum(i, line)) return; + if (IsProductionMinimum(i, line)) return; i->production_rate[line] = max(i->production_rate[line] / 2, 0); } else { /* a zero production industry is unlikely to give anything but zero, so push it a little bit */ int new_prod = i->production_rate[line] == 0 ? 1 : i->production_rate[line] * 2; - if (isProductionMaximum(i, line)) return; + if (IsProductionMaximum(i, line)) return; i->production_rate[line] = minu(new_prod, 255); }