# HG changeset patch # User Celestar # Date 2004-12-06 00:03:26 # Node ID c2f476fe60873a1d24261027857b3e28c09d219d # Parent cde53d28ff02c9f328005414735865e38009ba77 (svn r962) Fixed a problem with the new order system due to missing '{}' (another place) diff --git a/order_gui.c b/order_gui.c --- a/order_gui.c +++ b/order_gui.c @@ -172,20 +172,22 @@ static Order GetOrderCmdFromTile(Vehicle switch(GET_TILETYPE(tile)) { case MP_RAILWAY: if (v->type == VEH_Train && _map_owner[tile] == _local_player) { - if ((_map5[tile]&0xFC)==0xC0) + if ((_map5[tile]&0xFC)==0xC0) { order.type = OT_GOTO_DEPOT; order.flags = OF_UNLOAD; order.station = GetDepotByTile(tile); return order; + } } break; case MP_STREET: - if ((_map5[tile] & 0xF0) == 0x20 && v->type == VEH_Road && _map_owner[tile] == _local_player) + if ((_map5[tile] & 0xF0) == 0x20 && v->type == VEH_Road && _map_owner[tile] == _local_player) { order.type = OT_GOTO_DEPOT; order.flags = OF_UNLOAD; order.station = GetDepotByTile(tile); return order; + } break; case MP_STATION: @@ -195,7 +197,7 @@ static Order GetOrderCmdFromTile(Vehicle order.flags = OF_UNLOAD | OF_NON_STOP; order.station = _map2[tile]; return order; - } + } break; case MP_WATER: