# HG changeset patch # User frosch # Date 2013-09-02 18:37:44 # Node ID c31b5ec3cb3eef2fdbe90547a1b015db04a5d595 # Parent 478b3233feadfe85a35a3c47a337d49f9972dc29 (svn r25753) -Fix [FS#5725] (r25557): If old savegames contain bridges over owned land, keep on drawing the bridges nevertheless. diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -391,7 +391,7 @@ static void DrawTile_Object(TileInfo *ti DrawNewObjectTile(ti, spec); } - if (spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) DrawBridgeMiddle(ti); + DrawBridgeMiddle(ti); } static int GetSlopePixelZ_Object(TileIndex tile, uint x, uint y)