# HG changeset patch # User truelight # Date 2007-06-20 12:09:47 # Node ID c72bc9ef55cf1d260872ba4a049eca3d2fc4ac3c # Parent 1d0b88bea42096544c7f1edc06f73beac5c5103c (svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium) diff --git a/src/blitter/32bpp_anim.cpp b/src/blitter/32bpp_anim.cpp --- a/src/blitter/32bpp_anim.cpp +++ b/src/blitter/32bpp_anim.cpp @@ -166,6 +166,9 @@ void Blitter_32bppAnim::PaletteAnimate(u { uint8 *anim = this->anim_buf; + /* Never repaint the transparency pixel */ + if (start == 0) start++; + /* Let's walk the anim buffer and try to find the pixels */ for (int y = 0; y < this->anim_buf_height; y++) { for (int x = 0; x < this->anim_buf_width; x++) {