# HG changeset patch # User KUDr # Date 2006-12-03 12:17:35 # Node ID ca3e9eb06dcdd8ae236a6e848a2826e1de904a69 # Parent 4adf6d7ce809105686cdb1041fb4269bdae9e14d (svn r7327) -Fix: [YAPF] missing YAPF cache notification when building road on rail (new crossing) or removing road from crossing diff --git a/road_cmd.c b/road_cmd.c --- a/road_cmd.c +++ b/road_cmd.c @@ -191,6 +191,7 @@ int32 CmdRemoveRoad(TileIndex tile, uint MakeRailNormal(tile, GetTileOwner(tile), GetCrossingRailBits(tile), GetRailTypeCrossing(tile)); MarkTileDirtyByTile(tile); + YapfNotifyTrackLayoutChange(tile, FIND_FIRST_BIT(GetTrackBits(tile))); } return _price.remove_road * 2; } @@ -354,6 +355,7 @@ int32 CmdBuildRoad(TileIndex tile, uint3 if (!EnsureNoVehicle(tile)) return CMD_ERROR; if (flags & DC_EXEC) { + YapfNotifyTrackLayoutChange(tile, FIND_FIRST_BIT(GetTrackBits(tile))); MakeRoadCrossing(tile, _current_player, GetTileOwner(tile), roaddir, GetRailType(tile), p2); MarkTileDirtyByTile(tile); }