# HG changeset patch # User peter1138 # Date 2006-03-21 21:11:41 # Node ID d4747e3ae95e31ce612e2b3832404870a746b311 # Parent 7bb3060bd0cd6d5c8234c95920b41c5c7b81edfe (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. diff --git a/rail_cmd.c b/rail_cmd.c --- a/rail_cmd.c +++ b/rail_cmd.c @@ -363,6 +363,7 @@ int32 CmdRemoveSingleRail(int x, int y, TrackBits trackbit; TileIndex tile; int32 cost = _price.remove_rail; + bool crossing = false; if (!ValParamTrackOrientation(p2)) return CMD_ERROR; trackbit = TrackToTrackBits(track); @@ -411,6 +412,7 @@ int32 CmdRemoveSingleRail(int x, int y, present = GetTrackBits(tile); if ((present & trackbit) == 0) return CMD_ERROR; + if (present == (TRACK_BIT_X | TRACK_BIT_Y)) crossing = true; /* Charge extra to remove signals on the track, if they are there */ if (HasSignalOnTrack(tile, track)) @@ -432,7 +434,16 @@ int32 CmdRemoveSingleRail(int x, int y, if (flags & DC_EXEC) { MarkTileDirtyByTile(tile); - SetSignalsOnBothDir(tile, track); + if (crossing) { + /* crossing is set when only TRACK_BIT_X and TRACK_BIT_Y are set. As we + * are removing one of these pieces, we'll need to update signals for + * both directions explicitly, as after the track is removed it won't + * 'connect' with the other piece. */ + SetSignalsOnBothDir(tile, TRACK_X); + SetSignalsOnBothDir(tile, TRACK_Y); + } else { + SetSignalsOnBothDir(tile, track); + } } return cost;