# HG changeset patch # User Loïc Guilloux # Date 2021-10-20 20:14:23 # Node ID d5f3e0297f76ff56fb1bb0e47f7a0eb9a62639f5 # Parent c542cabb8e9cd3acd729988615abb131967f8daf Change: Don't store not to be activated newGRFs in savegames (#9627) diff --git a/src/saveload/newgrf_sl.cpp b/src/saveload/newgrf_sl.cpp --- a/src/saveload/newgrf_sl.cpp +++ b/src/saveload/newgrf_sl.cpp @@ -81,7 +81,7 @@ struct NGRFChunkHandler : ChunkHandler { int index = 0; for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) { - if (HasBit(c->flags, GCF_STATIC)) continue; + if (HasBit(c->flags, GCF_STATIC) || HasBit(c->flags, GCF_INIT_ONLY)) continue; SlSetArrayIndex(index++); SlObject(c, _grfconfig_desc); }