# HG changeset patch # User Patric Stout # Date 2021-08-23 10:41:20 # Node ID d8ed0ebc701e7d38de07c9a81206b07e8ec99889 # Parent 6d75d46985dc96f015265ebc2841bc1abb0faf40 Fix: [Network] don't show GameScript " (v0)" for old servers (#9507) Old servers don't tell the GameScript they are running, so nothing should be shown. All values in NetworkGameInfo initialize as 0/empty, except for GS version. Someone has to be different from the rest, I guess. diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp --- a/src/network/network_gamelist.cpp +++ b/src/network/network_gamelist.cpp @@ -43,6 +43,7 @@ NetworkGameList *NetworkGameListAddItem( } item = new NetworkGameList(resolved_connection_string); + item->info.gamescript_version = -1; item->version = _network_game_list_version; if (prev_item == nullptr) {