# HG changeset patch # User bjarni # Date 2005-11-06 01:15:10 # Node ID de33ca4db9368dccd6dd63588669f162d7e47be7 # Parent 793747627bcedbadb4ccbcda94df15eb67d39e9e (svn r3144) -Fix: a new train is now made if the front unit is an engine and the former front engine is moved away (Meush) diff --git a/train_cmd.c b/train_cmd.c --- a/train_cmd.c +++ b/train_cmd.c @@ -953,6 +953,9 @@ int32 CmdMoveRailVehicle(int x, int y, u /* do it? */ if (flags & DC_EXEC) { + Vehicle *new_front = GetNextVehicle(src); //used if next in line should make a train on it's own + bool make_new_front = src->subtype == TS_Front_Engine; + if (HASBIT(p2, 0)) { // unlink ALL wagons if (src != src_head) { @@ -1004,6 +1007,15 @@ int32 CmdMoveRailVehicle(int x, int y, u dst->next = src; } + /* If there is an engine behind first_engine we moved away, it should become new first_engine + * To do this, CmdMoveRailVehicle must be called once more + * since we set p2 to a condition that makes the statement false, we can't loop forever with this one */ + if (make_new_front && new_front != NULL && !(HASBIT(p2, 0))) { + if (!(RailVehInfo(new_front->engine_type)->flags & RVI_WAGON)) { + CmdMoveRailVehicle(x, y, flags, new_front->index | (INVALID_VEHICLE << 16), 1); + } + } + if (src_head) { TrainConsistChanged(src_head); if (src_head->subtype == TS_Front_Engine) {