# HG changeset patch # User frosch # Date 2014-03-23 13:28:32 # Node ID def02569ef03745978917de2077184c3e0c15eaa # Parent e996efc4b558c44540197a0ccd1a624eec21b3fa (svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose. diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp --- a/src/airport_gui.cpp +++ b/src/airport_gui.cpp @@ -44,7 +44,7 @@ void CcBuildAirport(const CommandCost &r { if (result.Failed()) return; - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); } diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -41,13 +41,13 @@ void CcBuildDocks(const CommandCost &res { if (result.Failed()) return; - if (_settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); } void CcBuildCanal(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { - if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT, tile); + if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile); } diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -86,7 +86,7 @@ static bool IsStationAvailable(const Sta void CcPlaySound1E(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { - if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_2, tile); + if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile); } static void GenericPlaceRail(TileIndex tile, int cmd) @@ -133,7 +133,7 @@ void CcRailDepot(const CommandCost &resu DiagDirection dir = (DiagDirection)p2; - if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_2, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); tile += TileOffsByDiagDir(dir); @@ -171,7 +171,7 @@ void CcStation(const CommandCost &result { if (result.Failed()) return; - if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_2, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile); /* Only close the station builder window if the default station and non persistent building is chosen. */ if (_railstation.station_class == STAT_CLASS_DFLT && _railstation.station_type == 0 && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); } @@ -272,7 +272,7 @@ static void PlaceRail_Bridge(TileIndex t void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { if (result.Succeeded()) { - if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_2, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); } else { SetRedErrorSquare(_build_tunnel_endtile); diff --git a/src/road_gui.cpp b/src/road_gui.cpp --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -63,7 +63,7 @@ static DiagDirection _road_station_picke void CcPlaySound1D(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { - if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); } /** @@ -93,7 +93,7 @@ static void PlaceRoad_Bridge(TileIndex t void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2) { if (result.Succeeded()) { - if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_2, start_tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, start_tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); DiagDirection start_direction = ReverseDiagDir(GetTunnelBridgeDirection(start_tile)); @@ -174,7 +174,7 @@ void CcRoadDepot(const CommandCost &resu if (result.Failed()) return; DiagDirection dir = (DiagDirection)GB(p1, 0, 2); - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); ConnectRoadToStructure(tile, dir); } @@ -198,7 +198,7 @@ void CcRoadStop(const CommandCost &resul if (result.Failed()) return; DiagDirection dir = (DiagDirection)GB(p2, 6, 2); - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8)); TILE_AREA_LOOP(cur_tile, roadstop_area) { diff --git a/src/sound_type.h b/src/sound_type.h --- a/src/sound_type.h +++ b/src/sound_type.h @@ -26,7 +26,7 @@ struct SoundEntry { enum SoundFx { SND_BEGIN = 0, - SND_02_SPLAT = 0, // 0 == 0x00 ! + SND_02_SPLAT_WATER = 0, ///< Water construction. SND_03_FACTORY_WHISTLE, SND_04_TRAIN, SND_05_TRAIN_THROUGH_TUNNEL, @@ -55,8 +55,8 @@ enum SoundFx { SND_1C_TRUCK_START_2, SND_1D_APPLAUSE, SND_1E_OOOOH, - SND_1F_SPLAT, // 29 == 0x1D - SND_20_SPLAT_2, // 30 == 0x1E + SND_1F_SPLAT_OTHER, ///< Non-water non-rail construction. + SND_20_SPLAT_RAIL, ///< Rail construction. SND_21_JACKHAMMER, SND_22_CAR_HORN, SND_23_CAR_HORN_2, diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -40,7 +40,7 @@ void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { if (result.Succeeded()) { - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); } else { extern TileIndex _terraform_err_tile; SetRedErrorSquare(_terraform_err_tile); @@ -88,7 +88,7 @@ static void GenerateRockyArea(TileIndex success = true; } - if (success && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, end); + if (success && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, end); } /** @@ -409,7 +409,7 @@ static void CommonRaiseLowerBigLand(Tile if (ta.w == 0 || ta.h == 0) return; - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); uint h; if (mode != 0) { diff --git a/src/town_gui.cpp b/src/town_gui.cpp --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -958,7 +958,7 @@ void CcFoundTown(const CommandCost &resu { if (result.Failed()) return; - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); }