# HG changeset patch # User frosch # Date 2009-08-02 19:48:51 # Node ID e0b0ea0326ae9517b72facc718956e38dd708924 # Parent 01637fa5f4634356f5ab087fe3d417da44feccdd (svn r17046) -Fix (r11411) [FS#3085]: Trigger house trigger 02 only for the north tile. diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -554,7 +554,7 @@ bool NewHouseTileLoop(TileIndex tile) } TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP); - TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP_TOP); + if (hs->building_flags & BUILDING_HAS_1_TILE) TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP_TOP); if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_START_STOP)) { /* If this house is marked as having a synchronised callback, all the