# HG changeset patch # User rubidium # Date 2007-12-02 21:35:44 # Node ID e26dc8a11a19a6859009bfa6d8939c0cb5860cd4 # Parent 4e7de3af555ba3de1cd84f478c4e3a2af41cd118 (svn r11562) -Fix [FS#1503] (r11546): aircraft sometimes stopped mid-air when the airport got destroyed. diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -1044,7 +1044,7 @@ static bool AircraftController(Vehicle * /* Jump into our "holding pattern" state machine if possible */ if (v->u.air.pos >= afc->nofelements) { v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, afc); - } else { + } else if (v->u.air.targetairport != v->current_order.dest) { /* If not possible, just get out of here fast */ v->u.air.state = FLYING; UpdateAircraftCache(v);