# HG changeset patch # User frosch # Date 2010-04-16 21:21:54 # Node ID e5877a75e8437f0f0482736b4918f95150e7c012 # Parent fb9c32d7987cb4b4da8feefbccdd763e9013e53d (svn r19643) -Fix (r19120): Industry generation failed for large maps and lots of industry types. diff --git a/src/core/random_func.cpp b/src/core/random_func.cpp --- a/src/core/random_func.cpp +++ b/src/core/random_func.cpp @@ -57,6 +57,7 @@ uint32 DoRandom(int line, const char *fi uint DoRandomRange(uint max, int line, const char *file) { + assert(max <= UINT16_MAX); return GB(DoRandom(line, file), 0, 16) * max >> 16; } #endif /* RANDOM_DEBUG */ diff --git a/src/core/random_func.hpp b/src/core/random_func.hpp --- a/src/core/random_func.hpp +++ b/src/core/random_func.hpp @@ -99,8 +99,9 @@ void SetRandomSeed(uint32 seed); return _random.Next(); } - static FORCEINLINE uint32 RandomRange(uint16 max) + static FORCEINLINE uint32 RandomRange(uint max) { + assert(max <= UINT16_MAX); return _random.Next(max); } #endif diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1923,7 +1923,8 @@ void GenerateIndustries() /* Add the remaining industries according to their probabilities */ for (uint i = 0; i < total_amount; i++) { - uint32 r = RandomRange(total_prob); + /* RandomRange() can only deal with 16 bit, which is not enough here. */ + uint32 r = ((uint64)Random() * (uint64)total_prob) >> 32; IndustryType it = 0; while (it < NUM_INDUSTRYTYPES && r >= industry_probs[it]) { r -= industry_probs[it];